﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Imaginecup.gameState.malaria.component.util
{
    public enum AttackID { ATTACK_HAND, ATTACK_SLICE, ATTACK_MOVE }
    public class AttackInfo
    {
        public AttackID attackID;
        public Object extraData;
    }

    public class SliceInfo
    {
        public Vector2 lastPosition;
        public Vector2 prevPosition;
    }
}
